/*
 * Copyright (c) 2010, okazoh_tk. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *  - Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 *  - Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *  - Neither the name of the copyright holder nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include "RectangleContents.h"

using namespace alkes;

RectangleContents::RectangleContents()
{
}

RectangleContents::RectangleContents(IGraphics2D* graphics)
{
    construct(graphics);
}

RectangleContents::~RectangleContents()
{
}

void RectangleContents::construct(IGraphics2D* graphics)
{
    // 640, 480
    uint16_t w = 480 / 6;

    RectangleShapeNode::construct(rectangle1_, graphics, URect(w * 3, 50, 64, 64), Color::RED);
    RectangleShapeNode::construct(rectangle2_, graphics, URect(w * 4, 50, 64, 64), Color::YELLOW, Color::NAVY);
    RectangleShapeNode::construct(rectangle3_, graphics, URect(w * 5, 50, 64, 64), Color::YELLOW, Color::NAVY);
    RectangleShapeNode::construct(rectangle4_, graphics, URect(w * 5 + 20, 50 + 20, 64, 64), Color::YELLOW, Color::NAVY);

    addChild(&rectangle1_);
    addChild(&rectangle2_);
    addChild(&rectangle3_);
    addChild(&rectangle4_);
}
